All Titles

10 Great Makerspace Projects Using Art, ed. , v.
10 Great Makerspace Projects Using Art, ed. , v.

10 Great Makerspace Projects Using Art, ed. , v.

This guide explores ten art projects students can work on with friends at local makerspaces. 3D printers, graphic computer programs, creative mobile apps, traditional arts and crafts supplies, and even LEGOs are just some of the tools used in the projects described in this book.

10 Great Makerspace Projects Using Language Arts, ed. , v.
10 Great Makerspace Projects Using Language Arts, ed. , v.

10 Great Makerspace Projects Using Language Arts, ed. , v.

Makerspaces, equipped with 3D printers, laser cutters, robotics, and other high-tech tools, are often associated with STEM programs like science, math, and technology. Educators have discovered that the learning opportunities makerspaces offer can be just as valuable in other curriculum areas as well. This volume fuses this technology with the Language Arts.

10 Great Makerspace Projects Using Math, ed. , v.
10 Great Makerspace Projects Using Math, ed. , v.

10 Great Makerspace Projects Using Math, ed. , v.

This book will focus on makerspace projects that will help students with math. Complete with detailed directions and examples, it provides new methods of learning and mastering mathematical concepts.

10 Great Makerspace Projects Using Science, ed. , v.
10 Great Makerspace Projects Using Science, ed. , v.

10 Great Makerspace Projects Using Science, ed. , v.

This guide brings science to life with ten makerspace activities using sewing machines, laser cutters, 3D printers, electronics, woodworking tools, and metalworking equipment. Makers will develop new people and project skills, build confidence by overcoming challenges, and possibly discover innovative ways to address modern-day issues with science.

10 Great Makerspace Projects Using Social Studies, ed. , v.
10 Great Makerspace Projects Using Social Studies, ed. , v.

10 Great Makerspace Projects Using Social Studies, ed. , v.

This guide provides step-by-step instructions to help both educators and students experience social studies projects like never before. Readers will learn how to implement STEM principles to make social studies hands-on and fun at the same time.

Activism and the School Librarian, ed. , v.
Activism and the School Librarian, ed. , v.

Activism and the School Librarian, ed. , v.

This book provides practical strategies and step-by-step plans for developing advocacy initiatives for school libraries.

Challenge-Based Learning in the School Library Makerspace, ed. , v.
Challenge-Based Learning in the School Library Makerspace, ed. , v.

Challenge-Based Learning in the School Library Makerspace, ed. , v.

This book is a how-to guide that details the workshop model, addresses the design challenges, and explains the process for implementing curriculum-based learning in the school library makerspace. It also covers common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace, and shows how to connect your students to local experts and the global maker community.

Comprehensible and Compelling, ed. , v.
Comprehensible and Compelling, ed. , v.

Comprehensible and Compelling, ed. , v.

This book examines the most recent research and literacy testing results from around the world that document how reading materials must be comprehensible and compelling to bring success. It also presents research findings that show how libraries directly support literacy development, providing arguments and proof that will be invaluable in advocacy efforts for funding and program development.

Creating Makers, ed. , v.
Creating Makers, ed. , v.

Creating Makers, ed. , v.

This book explains that what is really important about the movement is not the space, but the creativity, innovation, and resilience that go along with a successful maker program. All it takes is making some important changes to a library's programs, services, and collections to facilitate the maker mentality in their patrons.

Full STEAM Ahead, ed. , v.
Full STEAM Ahead, ed. , v.

Full STEAM Ahead, ed. , v.

This book is a toolkit for youth and young adult librarians—school and public—who wish to incorporate science, technology, engineering, art, and math (STEAM) into their programs and collections but aren't sure where to begin. It answers those key questions, providing program guidelines and resources for each of the STEAM areas. Emphasis is placed on encouraging girls and minorities to take part in and get excited about STEAM.

High Impact School Library Spaces, ed. , v.
High Impact School Library Spaces, ed. , v.

High Impact School Library Spaces, ed. , v.

To keep school libraries relevant, their physical spaces need to be reinvented to mirror 21st-century learning models. This book will enable everyone from school librarians and principals to district-level administrators, architects, and interior planners of school library spaces to reconceptualize school libraries.

Librarians and Educators Collaborating for Success, ed. , v.
Librarians and Educators Collaborating for Success, ed. , v.

Librarians and Educators Collaborating for Success, ed. , v.

This book addresses the collaboration between teachers and school librarians from the international perspective. It covers the collaboration endeavors in international school libraries and—drawing upon research and direct experience—demonstrates effective collaboration experiences in a range of countries. It also features selected brief case studies as well as several original essays on the topic of collaboration between teachers and teacher librarians in curriculum planning.

Library 101, ed. 2, v.
Library 101, ed. 2, v.

Library 101, ed. 2, v.

This handbook provides the blueprint to help create a school library program, covering all aspects of library management such as budgeting, eBook use, purchasing, and teacher collaboration.

Make It Here, ed. , v.
Make It Here, ed. , v.

Make It Here, ed. , v.

This book provides librarians with a complete, step-by-step guide for starting a makerspace program and follows through with instructions for operation and building on successes.

School Library Infographics, ed. , v.
School Library Infographics, ed. , v.

School Library Infographics, ed. , v.

This guidebook to infographics created with do-it-yourself tips assists librarians in increasing the impact of school library instruction, promotion, and organization. You will create your own computer-generated visuals for your class and library using common software platforms and free web-based applications.

Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.
Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.

Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.

This book presents integrated lesson plans for students in each of the elementary grades, kindergarten through 5th grade. The lesson plans presented are specifically written to match the AASL Information Literacy Standards, the McREL Compendium of Standards and Benchmarks, and the Common Core State Standards. Reproducible handouts for every grade level K–5 are also provided.

The 21st-Century Elementary School Library Program, ed. 2, v.
The 21st-Century Elementary School Library Program, ed. 2, v.

The 21st-Century Elementary School Library Program, ed. 2, v.

Covers all the major aspects of school library services, from administration to instruction focused from the elementary school librarian perspective. Provides tips and techniques, forms and templates, and advice on everything from staffing and budgeting to collaborating with teachers and other libraries, to Web 2.0 and other new computer tools for building collections and devising special programs.

The Elementary School Library Makerspace, ed. , v.
The Elementary School Library Makerspace, ed. , v.

The Elementary School Library Makerspace, ed. , v.

This book is a must-read for elementary school librarians interested in starting a makerspace at their school, but who are concerned about the cost and are looking for curriculum links for getting started.

The Maker Cookbook, ed. , v.
The Maker Cookbook, ed. , v.

The Maker Cookbook, ed. , v.

This guide helps librarians create engaging K-8 programs in science and technology, arts and crafts, and home skills that are suited for a library setting. Each "recipe" includes extensions, variations, and curriculum tie-ins.

Transdisciplinarity Revealed, ed. , v.
Transdisciplinarity Revealed, ed. , v.

Transdisciplinarity Revealed, ed. , v.

This book, on the emergent field of transdisciplinarity, explains how it applies to library service and collections conceptually and identifies practical strategies for supporting transdisciplinary research conducted by faculty and students.

Using Primary Sources, ed. , v.
Using Primary Sources, ed. , v.

Using Primary Sources, ed. , v.

This text features 30 adaptable exercises in archival intelligence that special collections librarians, archivists, museum professionals, and teaching faculty can use with K-12, undergraduate, graduate, and library school students. It includes exercises in archival intelligence, such as using finding aids and locating primary sources, as well as exercises in artifactual literacy, such as interpretation and analysis of primary sources.

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.
Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Contains expanded information on Library of Congress Subject Headings and electronic cataloging and cataloging systems, as well as Dewey Decimal Classification (DDC) and Machine Readable Cataloging (MARC).

Boost Your STEAM Program with Great Literature and Activities, ed. , v.
Boost Your STEAM Program with Great Literature and Activities, ed. , v.

Boost Your STEAM Program with Great Literature and Activities, ed. , v.

In this collection, the authors bring over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.

Elementary Educator's Guide to Primary Sources, ed. , v.
Elementary Educator's Guide to Primary Sources, ed. , v.

Elementary Educator's Guide to Primary Sources, ed. , v.

Focusing on student analysis of primary sources, this book explores several proven analysis strategies that elementary educators can use when teaching their students, including methods from the Library of Congress, the Stanford History Education Group, and Harvard's Project Zero.

Information Literacy and Libraries in the Age of Fake News, ed. , v.
Information Literacy and Libraries in the Age of Fake News, ed. , v.

Information Literacy and Libraries in the Age of Fake News, ed. , v.

Going beyond the fake news problem, this book tackles the broader issue of teaching library users of all types how to become more critical consumers and sharers of information. Discusses core concepts involved in promoting critical information literacy, such as information ethics, media literacy, and civic education. Includes the history of fake news, and strategies to apply in your library to help library users become more conscious and responsible consumers of information.

News Literacy, ed. , v.
News Literacy, ed. , v.

News Literacy, ed. , v.

This book explains the difficulty in nurturing students to become critical researchers and offers practical lessons that empower students to excavate information that will help them learn. This guide to teaching news literacy explores a wealth of resources and classroom-tested lessons that educators in grades 7–12 can use in their own libraries and classrooms and explains the steps of the inquiry and research process in detail.

Reading Engagement for Tweens and Teens, ed. , v.
Reading Engagement for Tweens and Teens, ed. , v.

Reading Engagement for Tweens and Teens, ed. , v.

This book identifies evidence-backed strategies for encouraging young people to read, including beyond the early years and into adulthood, and helps position your library as an indispensable resource for supporting reading. Reporting on strong, peer-reviewed research supported by sound theoretical and methodological approaches, it discusses the practical implications of these findings and how to be a powerful positive reading model and influence in young people's lives.

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

The Girl-Positive Library, ed. , v.
The Girl-Positive Library, ed. , v.

The Girl-Positive Library, ed. , v.

This text provides a model for understanding how girls are represented in young adult literature that will aid librarians as they build collections and create programming. It provides suggestions for how to use and implement a feminist lens while reading, discussing, and reviewing titles. Includes recommended titles and discussion questions for use in developing instructional programs that explore concepts of girlhood, media literacy programs, and diverse collections.

Student eBooks

The Maker Cookbook, ed. , v.
The Maker Cookbook, ed. , v.

The Maker Cookbook, ed. , v.

This guide helps librarians create engaging K-8 programs in science and technology, arts and crafts, and home skills that are suited for a library setting. Each "recipe" includes extensions, variations, and curriculum tie-ins.

School Library Programs

10 Great Makerspace Projects Using Science, ed. , v.
10 Great Makerspace Projects Using Science, ed. , v.

10 Great Makerspace Projects Using Science, ed. , v.

This guide brings science to life with ten makerspace activities using sewing machines, laser cutters, 3D printers, electronics, woodworking tools, and metalworking equipment. Makers will develop new people and project skills, build confidence by overcoming challenges, and possibly discover innovative ways to address modern-day issues with science.

Activism and the School Librarian, ed. , v.
Activism and the School Librarian, ed. , v.

Activism and the School Librarian, ed. , v.

This book provides practical strategies and step-by-step plans for developing advocacy initiatives for school libraries.

Challenge-Based Learning in the School Library Makerspace, ed. , v.
Challenge-Based Learning in the School Library Makerspace, ed. , v.

Challenge-Based Learning in the School Library Makerspace, ed. , v.

This book is a how-to guide that details the workshop model, addresses the design challenges, and explains the process for implementing curriculum-based learning in the school library makerspace. It also covers common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace, and shows how to connect your students to local experts and the global maker community.

Comprehensible and Compelling, ed. , v.
Comprehensible and Compelling, ed. , v.

Comprehensible and Compelling, ed. , v.

This book examines the most recent research and literacy testing results from around the world that document how reading materials must be comprehensible and compelling to bring success. It also presents research findings that show how libraries directly support literacy development, providing arguments and proof that will be invaluable in advocacy efforts for funding and program development.

Creating Makers, ed. , v.
Creating Makers, ed. , v.

Creating Makers, ed. , v.

This book explains that what is really important about the movement is not the space, but the creativity, innovation, and resilience that go along with a successful maker program. All it takes is making some important changes to a library's programs, services, and collections to facilitate the maker mentality in their patrons.

Full STEAM Ahead, ed. , v.
Full STEAM Ahead, ed. , v.

Full STEAM Ahead, ed. , v.

This book is a toolkit for youth and young adult librarians—school and public—who wish to incorporate science, technology, engineering, art, and math (STEAM) into their programs and collections but aren't sure where to begin. It answers those key questions, providing program guidelines and resources for each of the STEAM areas. Emphasis is placed on encouraging girls and minorities to take part in and get excited about STEAM.

High Impact School Library Spaces, ed. , v.
High Impact School Library Spaces, ed. , v.

High Impact School Library Spaces, ed. , v.

To keep school libraries relevant, their physical spaces need to be reinvented to mirror 21st-century learning models. This book will enable everyone from school librarians and principals to district-level administrators, architects, and interior planners of school library spaces to reconceptualize school libraries.

Librarians and Educators Collaborating for Success, ed. , v.
Librarians and Educators Collaborating for Success, ed. , v.

Librarians and Educators Collaborating for Success, ed. , v.

This book addresses the collaboration between teachers and school librarians from the international perspective. It covers the collaboration endeavors in international school libraries and—drawing upon research and direct experience—demonstrates effective collaboration experiences in a range of countries. It also features selected brief case studies as well as several original essays on the topic of collaboration between teachers and teacher librarians in curriculum planning.

Library 101, ed. 2, v.
Library 101, ed. 2, v.

Library 101, ed. 2, v.

This handbook provides the blueprint to help create a school library program, covering all aspects of library management such as budgeting, eBook use, purchasing, and teacher collaboration.

Make It Here, ed. , v.
Make It Here, ed. , v.

Make It Here, ed. , v.

This book provides librarians with a complete, step-by-step guide for starting a makerspace program and follows through with instructions for operation and building on successes.

School Library Infographics, ed. , v.
School Library Infographics, ed. , v.

School Library Infographics, ed. , v.

This guidebook to infographics created with do-it-yourself tips assists librarians in increasing the impact of school library instruction, promotion, and organization. You will create your own computer-generated visuals for your class and library using common software platforms and free web-based applications.

Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.
Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.

Standards-Based Lesson Plans for the Busy Elementary School Librarian, ed. , v.

This book presents integrated lesson plans for students in each of the elementary grades, kindergarten through 5th grade. The lesson plans presented are specifically written to match the AASL Information Literacy Standards, the McREL Compendium of Standards and Benchmarks, and the Common Core State Standards. Reproducible handouts for every grade level K–5 are also provided.

The 21st-Century Elementary School Library Program, ed. 2, v.
The 21st-Century Elementary School Library Program, ed. 2, v.

The 21st-Century Elementary School Library Program, ed. 2, v.

Covers all the major aspects of school library services, from administration to instruction focused from the elementary school librarian perspective. Provides tips and techniques, forms and templates, and advice on everything from staffing and budgeting to collaborating with teachers and other libraries, to Web 2.0 and other new computer tools for building collections and devising special programs.

The Elementary School Library Makerspace, ed. , v.
The Elementary School Library Makerspace, ed. , v.

The Elementary School Library Makerspace, ed. , v.

This book is a must-read for elementary school librarians interested in starting a makerspace at their school, but who are concerned about the cost and are looking for curriculum links for getting started.

The Maker Cookbook, ed. , v.
The Maker Cookbook, ed. , v.

The Maker Cookbook, ed. , v.

This guide helps librarians create engaging K-8 programs in science and technology, arts and crafts, and home skills that are suited for a library setting. Each "recipe" includes extensions, variations, and curriculum tie-ins.

Transdisciplinarity Revealed, ed. , v.
Transdisciplinarity Revealed, ed. , v.

Transdisciplinarity Revealed, ed. , v.

This book, on the emergent field of transdisciplinarity, explains how it applies to library service and collections conceptually and identifies practical strategies for supporting transdisciplinary research conducted by faculty and students.

Using Primary Sources, ed. , v.
Using Primary Sources, ed. , v.

Using Primary Sources, ed. , v.

This text features 30 adaptable exercises in archival intelligence that special collections librarians, archivists, museum professionals, and teaching faculty can use with K-12, undergraduate, graduate, and library school students. It includes exercises in archival intelligence, such as using finding aids and locating primary sources, as well as exercises in artifactual literacy, such as interpretation and analysis of primary sources.

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.
Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Contains expanded information on Library of Congress Subject Headings and electronic cataloging and cataloging systems, as well as Dewey Decimal Classification (DDC) and Machine Readable Cataloging (MARC).

Boost Your STEAM Program with Great Literature and Activities, ed. , v.
Boost Your STEAM Program with Great Literature and Activities, ed. , v.

Boost Your STEAM Program with Great Literature and Activities, ed. , v.

In this collection, the authors bring over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.

Elementary Educator's Guide to Primary Sources, ed. , v.
Elementary Educator's Guide to Primary Sources, ed. , v.

Elementary Educator's Guide to Primary Sources, ed. , v.

Focusing on student analysis of primary sources, this book explores several proven analysis strategies that elementary educators can use when teaching their students, including methods from the Library of Congress, the Stanford History Education Group, and Harvard's Project Zero.

Information Literacy and Libraries in the Age of Fake News, ed. , v.
Information Literacy and Libraries in the Age of Fake News, ed. , v.

Information Literacy and Libraries in the Age of Fake News, ed. , v.

Going beyond the fake news problem, this book tackles the broader issue of teaching library users of all types how to become more critical consumers and sharers of information. Discusses core concepts involved in promoting critical information literacy, such as information ethics, media literacy, and civic education. Includes the history of fake news, and strategies to apply in your library to help library users become more conscious and responsible consumers of information.

News Literacy, ed. , v.
News Literacy, ed. , v.

News Literacy, ed. , v.

This book explains the difficulty in nurturing students to become critical researchers and offers practical lessons that empower students to excavate information that will help them learn. This guide to teaching news literacy explores a wealth of resources and classroom-tested lessons that educators in grades 7–12 can use in their own libraries and classrooms and explains the steps of the inquiry and research process in detail.

Reading Engagement for Tweens and Teens, ed. , v.
Reading Engagement for Tweens and Teens, ed. , v.

Reading Engagement for Tweens and Teens, ed. , v.

This book identifies evidence-backed strategies for encouraging young people to read, including beyond the early years and into adulthood, and helps position your library as an indispensable resource for supporting reading. Reporting on strong, peer-reviewed research supported by sound theoretical and methodological approaches, it discusses the practical implications of these findings and how to be a powerful positive reading model and influence in young people's lives.

The Girl-Positive Library, ed. , v.
The Girl-Positive Library, ed. , v.

The Girl-Positive Library, ed. , v.

This text provides a model for understanding how girls are represented in young adult literature that will aid librarians as they build collections and create programming. It provides suggestions for how to use and implement a feminist lens while reading, discussing, and reviewing titles. Includes recommended titles and discussion questions for use in developing instructional programs that explore concepts of girlhood, media literacy programs, and diverse collections.

All Professional Learning eBooks

10 Great Makerspace Projects Using Science, ed. , v.
10 Great Makerspace Projects Using Science, ed. , v.

10 Great Makerspace Projects Using Science, ed. , v.

This guide brings science to life with ten makerspace activities using sewing machines, laser cutters, 3D printers, electronics, woodworking tools, and metalworking equipment. Makers will develop new people and project skills, build confidence by overcoming challenges, and possibly discover innovative ways to address modern-day issues with science.

Boost Your STEAM Program with Great Literature and Activities, ed. , v.
Boost Your STEAM Program with Great Literature and Activities, ed. , v.

Boost Your STEAM Program with Great Literature and Activities, ed. , v.

In this collection, the authors bring over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.

Elementary Educator's Guide to Primary Sources, ed. , v.
Elementary Educator's Guide to Primary Sources, ed. , v.

Elementary Educator's Guide to Primary Sources, ed. , v.

Focusing on student analysis of primary sources, this book explores several proven analysis strategies that elementary educators can use when teaching their students, including methods from the Library of Congress, the Stanford History Education Group, and Harvard's Project Zero.

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Domain 1: Planning and Preparation

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 1a: Demonstrating Knowledge of Content & Pedagogy

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 1d: Demonstrating Knowledge of Resources

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 1e: Designing Coherent Instruction

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 1f: Designing Student Assessments

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Domain 2: Classroom Instruction

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 2c: Managing Classroom Procedures

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 2e: Organizing Physical Space

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Domain 3: Instruction

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 3d: Using Assessment in Instruction

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Domain 4: Professional Responsibilities

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.
Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Catalog It! A Guide to Cataloging School Library Materials, ed. 3, v.

Contains expanded information on Library of Congress Subject Headings and electronic cataloging and cataloging systems, as well as Dewey Decimal Classification (DDC) and Machine Readable Cataloging (MARC).

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.

Component 4c: Communicating with Families

Setting the Standard for Project Based Learning, ed. , v.
Setting the Standard for Project Based Learning, ed. , v.

Setting the Standard for Project Based Learning, ed. , v.

This book take readers through the step-by-step process of how to create, implement, and assess project based learning (PBL) using a classroom-tested framework. Also included are chapters for school leaders on implementing PBL system wide and the use of PBL in informal settings.