All Titles

Drones in Education

This book was written for educators who want to incorporate drones into their curriculum but have no idea where to start. It covers all you need to implement a drone program in your school, including recommendations as to the drones that are best for specific students' age levels and subject areas, and which drones need to be registered and where you can fly them. It provides.lesson plans, real-world applications, and tips on securing funding for drones.

Effective Digtial Learning Environments

This book describes the essential role that technology coaches play in transforming schools into digital age global learning environments. The ISTE Standards for Coaches are broken down into applicable strategies, and illustrated with scenarios and real-life case studies from across the United States and around the world.

Flipped Learning for Elementary Instruction

This publication discusses how educators can successfully apply the flipped classroom model in elementary classrooms. It offers practical guidance, including how to approach lesson planning, what to do with class time and how to employ project-based learning techniques.

Innovation Age Learning

Contains strategies for teaching innovation-age skills as well as implementing Common Core standards. Using these takeaways, teachers can design learning environments that foster collaboration; promote self-expression, interactive communication, and three-dimensional communication; encourage creativity, associational thinking and empathetic thinking skills; and boost critical thinking skills.

Make, Learn, Succeed

Offering rich examples and ready-to-implement activities, the book describes how to develop creativity by establishing a creativity-friendly learning environment; weaving maker, STEAM, robotics and gaming into instruction; encouraging motivation, entrepreneurship, curiosity and play; and using technology tools and resources to support student creativity.

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades K-2 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 3-5 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 6-8 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 9-12 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Reward Learning with Badges

In this book, teachers of all subjects will learn why badges work and the secrets to designing challenges that enable students to fully engage with and take control of their own learning. Complete with step-by-step planning advice, tips on implementation and technology, and support from examples and success stories, this book will get teachers thinking differently about motivation and achievement and will prepare them to embark on their own badging initiatives.

Tech Out Your Class

This publication walks the educator through six technology-rich, customizable projects aligned to Common Core and ISTE Standards.

The Global Educator

Discusses the importance of educators connecting themselves and their classrooms to the world, what emerging education leadership styles are shifting pedagogy, the essential benefits of embedding online global collaboration into the curriculum, simple steps that educators in the classroom can take to become more globally minded and start to change their practice, and how emerging digital technologies are supporting this move to online global learning and collaboration.

Education

Drones in Education

This book was written for educators who want to incorporate drones into their curriculum but have no idea where to start. It covers all you need to implement a drone program in your school, including recommendations as to the drones that are best for specific students' age levels and subject areas, and which drones need to be registered and where you can fly them. It provides.lesson plans, real-world applications, and tips on securing funding for drones.

Effective Digtial Learning Environments

This book describes the essential role that technology coaches play in transforming schools into digital age global learning environments. The ISTE Standards for Coaches are broken down into applicable strategies, and illustrated with scenarios and real-life case studies from across the United States and around the world.

Flipped Learning for Elementary Instruction

This publication discusses how educators can successfully apply the flipped classroom model in elementary classrooms. It offers practical guidance, including how to approach lesson planning, what to do with class time and how to employ project-based learning techniques.

Innovation Age Learning

Contains strategies for teaching innovation-age skills as well as implementing Common Core standards. Using these takeaways, teachers can design learning environments that foster collaboration; promote self-expression, interactive communication, and three-dimensional communication; encourage creativity, associational thinking and empathetic thinking skills; and boost critical thinking skills.

Make, Learn, Succeed

Offering rich examples and ready-to-implement activities, the book describes how to develop creativity by establishing a creativity-friendly learning environment; weaving maker, STEAM, robotics and gaming into instruction; encouraging motivation, entrepreneurship, curiosity and play; and using technology tools and resources to support student creativity.

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades K-2 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 3-5 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 6-8 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Meeting Common Core Technology Standards

This book shows teachers how to integrate the tech-related language found within the Common Core State Standards (CCSS) into their everyday curriculum. It outlines the CCSS standards for grades 9-12 and informs teachers how to reach them through classroom-tested lesson examples that harness a robust list of software, websites, and apps, and includes lesson ideas by subject area (math, science, social studies, and ELA).

Reward Learning with Badges

In this book, teachers of all subjects will learn why badges work and the secrets to designing challenges that enable students to fully engage with and take control of their own learning. Complete with step-by-step planning advice, tips on implementation and technology, and support from examples and success stories, this book will get teachers thinking differently about motivation and achievement and will prepare them to embark on their own badging initiatives.

Tech Out Your Class

This publication walks the educator through six technology-rich, customizable projects aligned to Common Core and ISTE Standards.

The Global Educator

Discusses the importance of educators connecting themselves and their classrooms to the world, what emerging education leadership styles are shifting pedagogy, the essential benefits of embedding online global collaboration into the curriculum, simple steps that educators in the classroom can take to become more globally minded and start to change their practice, and how emerging digital technologies are supporting this move to online global learning and collaboration.