All Titles

Bookmapping

Provides a cross-curricular tool that helps students not only develop a better understanding of places, cultures, and the books they are reading, but also make connections among the subjects they learn in school.

Grounded Designs for Online and Hybrid Learning

This book covers the systematic design of online and hybrid learning environments, emphasizing the importance of aligning learner assessments to learning objectives, along with a framework for designing and sequencing meaningful e-learning interactions. It discusses practical tools for preparing students for successful online learning, interprets laws, and provides examples of how online instruction can and should be universally designed for children with special needs.

Grounded Designs for Online and Hybrid Learning

This text illustrates how to apply eight instructional strategies based on cognitive information processing, inquiry, experiential, and game-based theories of learning and teaching to ground the design of online and hybrid coursework.

Grounded Designs for Online and Hybrid Learning

This text explores key aspects of designing and delivering online and hybrid learning environments. The contributors focus on the instructional component of e-learning systems, looking at e-learning trends and technologies such as the management of large classes, podcasts, the educational uses of virtual worlds, and the development of virtual schools in North America and around the world.

Personalized Learning

This text demonstrates how personalized learning with technology can be used to meet the needs of all learners, from gifted students to students with disabilitie, and how it can help achieve school goals. It concludes with a step-by-step guide for planning a school-wide personalized learning initiative.

Reinventing Project-Based Learning, ed. 2

This book offers educators an accessible guide for maximizing the benefits of project-based learning in today's technology-rich learning environment.

Teaching Literacy in the Digital Age

This book provides activity ideas using a wide range of technologies for a number of language arts topics, such as storytelling, story analysis, report writing, persuasive writing, discussing literature, and vocabulary.

Web 2.0, ed. 2

From Google tools and virtual environments to apps such as SoundCloud, this edition introduces an expanded list of Web 2.0 tools for the classroom. It leads educators through classroom and professional applications that help improve student and teacher learning.

Education

Bookmapping

Provides a cross-curricular tool that helps students not only develop a better understanding of places, cultures, and the books they are reading, but also make connections among the subjects they learn in school.

Grounded Designs for Online and Hybrid Learning

This book covers the systematic design of online and hybrid learning environments, emphasizing the importance of aligning learner assessments to learning objectives, along with a framework for designing and sequencing meaningful e-learning interactions. It discusses practical tools for preparing students for successful online learning, interprets laws, and provides examples of how online instruction can and should be universally designed for children with special needs.

Grounded Designs for Online and Hybrid Learning

This text illustrates how to apply eight instructional strategies based on cognitive information processing, inquiry, experiential, and game-based theories of learning and teaching to ground the design of online and hybrid coursework.

Grounded Designs for Online and Hybrid Learning

This text explores key aspects of designing and delivering online and hybrid learning environments. The contributors focus on the instructional component of e-learning systems, looking at e-learning trends and technologies such as the management of large classes, podcasts, the educational uses of virtual worlds, and the development of virtual schools in North America and around the world.

Personalized Learning

This text demonstrates how personalized learning with technology can be used to meet the needs of all learners, from gifted students to students with disabilitie, and how it can help achieve school goals. It concludes with a step-by-step guide for planning a school-wide personalized learning initiative.

Reinventing Project-Based Learning, ed. 2

This book offers educators an accessible guide for maximizing the benefits of project-based learning in today's technology-rich learning environment.

Teaching Literacy in the Digital Age

This book provides activity ideas using a wide range of technologies for a number of language arts topics, such as storytelling, story analysis, report writing, persuasive writing, discussing literature, and vocabulary.

Web 2.0, ed. 2

From Google tools and virtual environments to apps such as SoundCloud, this edition introduces an expanded list of Web 2.0 tools for the classroom. It leads educators through classroom and professional applications that help improve student and teacher learning.